Tag: progress

I’ve been tackling the subject of authority (who or what you trust when seeking the answer to a question) and knowledge (a working, true data set) for a while now. I haven’t really gone into ethics because it’s a sticky one. I’m going to try it now, in a couple of articles. * * * I think it’s painfully apparent to everyone by now that technology itself is not a good thing. Technology is merely a tool. Really, that’s all…

For as long as we’ve been human one resource has always been valued above all others: knowledge. The success and progression of civilisation is measured in just one way: the extent of our knowledge. We pride ourselves on how developed we are. How much more more civil we are compared to our barbaric ancestors. We sure have come a long way from the grunting, cave-dwelling proto-human. Guns. Medicine. Democracy, equality, liberty; these concepts, these inventions are fine examples of our…

There is one common trait among all guilds, of every size and all descriptions: players quit. They can suffer burnout, or perhaps start a new job that prevents them from playing, but at the end of the day the result is the same: you’ve lost a member of the community, and perhaps the raid team too. In this article, I’ll try to explain the main cause of players quitting, and how to prevent it from happening in the first place…

If you are more interested in the players found in hardcore guilds, you might find this article more interesting. Following on from my article on who plays in hardcore guilds, I’m now going to discuss the kinds of players you will find in a normal, World of Warcraft raiding guild. I’ve discussed tips and tricks for pushing a raiding guild’s progress, and I’ve also touched on what it’s like being a guild leader of a raiding guild, but now I’m…

Virtual worlds like World of Warcraft have long been known to mirror certain aspects of real life. It has often been supposed that people play games like World of Warcraft exactly because of that fact; some elements are so comfortably similar to real life that it makes the gameplay experience a lot easier to adapt to. A game that is completely foreign to gamers would have a very limited appeal. We can embrace and enjoy the known, with a small…

So far I’ve discussed in quite general terms the kinds of guilds you can see running around in World of Warcraft, why they exist, and their drives and purposes. Next, I covered in quite grizzly and unpleasant detail who the most common characters in a hardcore guild are. Now that you know the why, and the who, it’s time to talk about how you progress as a guild. I’ve missed out a few steps here (and I will go back…